modo 302 combines a powerful, real-time subdivision surface modeling engine with an artist- focused set of tools that harness sculpting, painting and rendering technologies to expedite the creation of world-class 3D content. modo can also animate virtually anything within a scene, as well as import motion and deformation data from other software applications. This unique combination of a modern workflow and a fused toolset delivers increased productivity and performance for 3D artists working in a variety of disciplines, including game development, engineering and architectural design visualization, and CGI for print ... more
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